This game was made for the Havi Egy Játék (HEJ) Game Jam, in April 2025, in a month.
Description
The goal of the game is to fight different monsters from board to board. This can be achieved by putting playing cards into slots, divided into attack and defensive slots. Each card has an attack and defense value. Depending on what slot the card is put in, the corresponding value is taken into consideration.
When you end turn, the attack and defense values get calculated based on the cards in each slot.



The final attack value is used to cause damage to the monster. This can be seen by the monster’s health bar at the top. If it gets to zero, you win and get to choose a card that gets added to your deck in the next fight.
The defense value is your way to mitigate the damage caused to you. The final value gets subtracted from the attack strength of the monster at the end of the turn.
The attack value of the monster varies from turn to turn, and gets bigger the longer you take to defeat them.
After each turn, the cards you used up gets discarded, and they are only reshuffled to your deck after it has been exhausted. The cards you didn’t play at a turn, you keep in your hand.
Some cards have special effects that take effect at the end of the turn. These effects can be seen at the side panel, when moused over them.
The game has no ending, the fights get harder and harder as you progress.


Assets used:
Freepik (https://www.freepik.com/free-vector/flat-design-poker-table-background_88532193....)
Pixel Art Playing Cards by emptysevenone (https://emptysevenone.itch.io/playing-cards)
Custom Card Designs by ChatGPT
Monster Pack 1 © 2021 by Willibab (https://willibab.itch.io/willibabs-monster-pack)
Music and Sound Effects by Game Dev Market (https://www.gamedevmarket.net/)
Sound Effects by TTRPG Audio Compendium (Monument Studios)
Sound Effects by GDC - Game Audio Bundle (Sonniss.com)
Made with Godot 4.4.
Tragedian