This game was made for the Havi Egy Játék (HEJ) Game Jam, in July 2025, in a month.

Description

Themes used:

  • WAITING IS FUN
  • MIX 2 GENRES

Challenge used:

  • DUNGEON CRAWLER

Collect gold to become powerful enough to defeat the mighty vampire. Or just wait it out.

Idle Crawler combines incremental or “idle” game mechanics (like Cookie Clicker) with the dungeon crawler genre (like King’s Field) into a single experience.

To defeat the mighty vampire, you’ll need a powerful weapon, but it won’t come cheap. You can use gold to upgrade both your weaponry and your defenses, but to gather enough of it, you’ll need to make a few investments.

You can purchase attack and defense boosters that automatically improve your stats over time, meaning you only need to wait until you are strong enough to claim victory. If you want to speed up the process, you can also invest in gold collectors that generate wealth over time and increase your overall income rate.

For those feeling impatient, you can venture into the castle to hunt for treasures, which can be reinvested into further gold production or personal upgrades. The deeper you go, the more valuable the loot becomes, but the monsters guarding it grow significantly more dangerous in the castle depths.

After every five levels, you have the opportunity to return to the surface to spend your fortune. Just be careful: if you take too much damage, you’ll lose all your gold and be sent back to the last safe level you reached.

Controls:

  • ASDW – Movement
  • E – Interact
  • Space – Jump
  • LMB – Attack

Assets used:

Kenney Crosshair pack
Kenney Cursor Pixel pack
Kenney UI pack RPG expansion
Kenney Fantasy Town Kit
Kenney Graveyard Kit
Kenney Mini Dungeon
Kenney Pixel and Pixel Square font

Sound effects and Music by Ovani Sound, GameDev Market

Made with Godot 4.4.